

The production and use of interme- diate component worlds demonstrates the potential for component libraries of visual manufacturing elements that can be integrated into larger simulation and visualization environments. This resulted in the integration of a near real-time dynamics engine with the VRML world. In addition to the component libraries we also wanted to add a significant analytic system to demonstrate potential application in a real-world manufacturing simulation sys- tem. The use of readily available off-the-shelf VRML models and systems was a major requirement. One of our goals was to develop an integration methodology based on the use of VRML translators to produce reusable VRML components. This paper describes several methods for using the Virtual Reality Modeling Language (VRML) as the visualization integration tech- nology for manufacturing simulation systems.
